SWE Intern, Lockheed Martin Space

June 2019 - August 2019, June 2020 - September 2021

VR Experience Development

  • Built virtual reality (VR) and iOS applications to wirelessly control a robot
  • Developed proficiency in Unity platform by designing VR user interface and simulated 3D world.
  • Identified limitations of SteamVR and created workarounds to accomplish team goals.
  • Coordinated with team members to ensure individual elements of the project would seamlessly integrate.
  • Documented creation process and troubleshooting steps
  • Project demonstrated to Lockheed Martin CEO and executives and a US Senator.

Full stack Web application

Technical lead and developer for full stack web app. Architected and developed all components of the software stack.

From June-August 2021, I served as a mentor for high school interns that continued to develop the application, as I worked on a different project over the summer.

Technologies used:

  • Angular Frontend
  • NGINX for serving frontend application
  • ASP.NET Core API backend
  • MongoDB Database
  • OpenShift for hosting frontend, database, and API
  • GitLab CI/CD